Read e-book online Implementing Mobile TV: ATSC Mobile DTV, MediaFLO, PDF

By Amitabh Kumar

Implement state of the art cellular television networks with this finished advisor to the most recent applied sciences and criteria, together with MediaFLO, ATSC cellular DTV, and CMMB, an identical applied sciences seeing large-scale rollouts this present day all over the world. You not just achieve deep perception into the maze of applied sciences, but in addition the foundations of cellular content-what makes it paintings, how it truly is produced, repurposed and added securely, and the way it integrates with cellular and net domains.  

Learn concerning the key enablers of a cellular television carrier, like smartphones, chipsets, and cellular software program. achieve entry to an in depth examine the networks deployed all over the world with real-world case reports. The informative diagrams offer wealthy visualization of the hot applied sciences, prone, and profit versions. achieve knowing of the way cellular television might be made interactive and the way it may be added seamlessly in a number of markets. Get perception into the transforming into functions of multimedia handsets and software program which drives leading edge functions.

Author Amitabh Kumar starts with the fundamentals of cellular multimedia and progresses to hide info of applied sciences, networks, and firmware for cellular television providers. effortless to stick to, Implementing cellular TV incorporates a wealthy presentation that incorporates dozens of  FAQs and ''Quick Facts.''

This re-creation is up-to-date to mirror the speedy evolving international of cellular television, targeting elements for achievement and supplying knowing of:

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Read or Download Implementing Mobile TV: ATSC Mobile DTV, MediaFLO, DVB-H/SH, DMB,WiMAX, 3G Systems, and Rich Media Applications PDF

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Extra resources for Implementing Mobile TV: ATSC Mobile DTV, MediaFLO, DVB-H/SH, DMB,WiMAX, 3G Systems, and Rich Media Applications

Sample text

First, as it is based on object-based coding, it can deal separately with video, audio, graphics, and text as objects. Second, synthetic (and natural) objects can be created and incorporated in the decoded picture. Third, as it is based on object-based coding rather than frame-based coding, it provides flexibility in adapting to different bit rates. It is not limited by the need to transmit a certain number of frames per second, with repeated coding of the same objects in case of scene changes. This makes it ideally suited for mobile environments, where the user may travel from near a base station transmitter to the outer fringes and the usable bit rates may change considerably.

1 depicts the pixels recommended for various image size applications. 1: Common Display Formats. 37:1 WXGA UXGA 1368ϫ766 1600ϫ1200 16:9 4:3 14 Chapter 2 Quick Facts Image Resolution and Display Resolution The distinction between the image resolution and the display quality should be appreciated. The quality of display depends on pixels per inch (ppi) on the display device. An HD image with 1920ϫ1080 resolution will display well on a TV screen but will not have the same perceived quality of display on a cinema screen, as the pixels per inch will be too low and pixel size too large.

Most 3G multimedia smartphones, on the other hand, permit reception of streamed mobile TV. 8 Is Mobile TV Really Important? A question that has been asked in millions of mobile TV blogs was whether mobile TV was really that important. Would anyone really watch TV on the sets once the initial craze was over? The answer, it would appear from initial responses, is probably positive. This is so because the mobile TV can be available widely through broadcast networks, and watching it is not necessarily expansive.

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